MoonGarden – Healthcare Systems
Putting Growth in Growth: a User-Driven Wellness Platform.
Creating a positive feedback loop for self-driven self-help without the pressures of gamification.
Explore the prototype ↓The Problem
An audit of mental health-focused apps shows that they either rely heavily on gamification or veer on the side of clinical sterility. They either offer no reward system or turn into a game such that pressure to use the app applies more stress than relief.
The Constraint
Creating a task manager that focuses on reward without causing emotional burden. We want users to see the app as a tool, not an obligation.
The System
Users set their level of investment. Rewards are offered without penalties, emphasising self-forgiveness as part of the growth process. The garden gives users a visual representation of growth as a metaphor for their own.
